PORTFOLIO / PERSONAL WEBSITE
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Jüri Pihel

@Bohrium // Technical Artist & Game Developer

Welcome to my personal website. I've been making games for over a decade with Unreal Engine - Everything from art to code to animation to tool development and full games from start to finish. This is a place for me to show off my projects - part portfolio, part fun stuff.

UNDER CONSTRUCTION

Most of the links to individual projects on this site lead to nowhere. I have not yet had the time to create individual pages for all of the projects. You can still get a general overview of my projects.

// PROJECTS

Glorious Hair

A standalone C++/OpenGL WYSIWYG card-based hair authoring tool. Built from scratch to make the process of creating 3D-Game hair easier and faster. Features intuitive tools and game-like shaders for immediate visual feedback. Exports files in OBJ, FBX, GLTF and GLB formats.

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Video Game Themed Computer Mice

A series of computer mice made for the memes, themed to match video games and featuring some kind of silly gimmick that make them impractical, but fun.

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Face Motion Capture

A tool for capturing facial animation with a monocular webcam input. Optimizes and saves information directly into an FBX file for easy import.

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// SMALLER PROJECTS
Lab 1

Game: Morbolbo: Enter The Maze

Lab 2

Ship Combat Particle Effects

Lab 12

Video Game Computer Mouse

Lab 4

Mass Enemy Bodies System

Lab 5

Bread Baking Material

Lab 6

3D Printed Computer Mouse

Lab 7

Game: Phantom's Manor

Lab 8

Flintlock 3D Model

Lab 9

Unreal Tiling Texture Generator

Lab 10

Game: Age of Snowmpires

Lab 3

Game: Samurai of the Black Sun

Lab 11

Berserk Themed Arcade Stick