< BACK TO MAIN PAGE
Glorious Hair Logo

Glorious Hair

A standalone C++/OpenGL WYSIWYG card-based hair authoring tool. Built from scratch to make the process of creating 3D-Game hair easier and faster. Features intuitive tools and game-like shaders for immediate visual feedback. Exports files in OBJ, FBX, GLTF and GLB formats.

Monocular Face Mocap Logo

Monocular Face Mocap

A lightweight python application for capturing facial animation with OpenCV & Mediapipe and optimizing and saving it into FBX files ready to be exported for game engines.

Unreal Physics Tiling

Seamless Tiling Texture Generator

An Unreal Engine Blueprint based system for creating seamless tiling texture maps from any textured 3d physics objects in-engine. Outputs PBR maps automatically.

Vertex Displacement Map Generator

Vertex Displacement Map Generator

A standalone tool for saving a displacement (morph target) map into a texture for static mesh objects for Unreal Engine. Saves files in 16 bit EXR format.

Vertex Displacement Map Generator

GRADIENT FLOW MAPPER

This is a fully vibe coded tool that helps generate gradient based flow maps for animated textures. This is great for doing animated pulses or growth patterns that grow smoothly over time. Exports 16-bit PNG files for smooth motion.

Runs locally in your browser. Try it out.

Vertex Displacement Map Generator

TRIM SHEET UV MAPPER

This is a fully vibe coded tool with Gemini 4 Argon that helps quickly set up and edit trim sheet UV mapping on objects.

Runs locally in your browser. Try it out.